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Metal Gear Solid 3 remake's new camera perspective made the stealth game too easy, so Konami is adjusting it separately from the classic view
The difficulty of Metal Gear Solid Delta: Snake Eater will seemingly be adjusted depending on which camera perspective you choose to use, since one of them was naturally trickier than the other.
Metal Gear Solid Delta’s difficulty level will change based on which perspective you play the game in
Metal Gear Solid Delta: Snake Eater’s modern perspective makes the game, which was originally released on the PlayStation 2, play more like Metal Gear Solid 5: The Phantom Pain, rather than the zoomed-out perspective of the original Metal Gear Solid 3 release.
Metal Gear Solid Delta Difficulty Level Depends on Perspective
The difficulty in Metal Gear Solid Delta will depend on the perspective players choose, offering a new way to enjoy the title.
Metal Gear Solid Delta: Snake Eater Adjusts Difficulty Based on Player's Chosen Perspective
Konami producers Noriaki Okamura and Yuji Korekado gave an interesting interview to Famitsu. During the interview, they described the different game modes featured in Metal Gear Solid Delta: Snake Eater and how they will affect the difficulty level.
Konami admitted remaking the first ‘Metal Gear Solid' game more difficult than the upcoming ‘Metal Gear Solid 3: Snake Eater’ remake
While Konami is open to remaking more of their classic 'Metal Gear Solid' games, series producer Noriaki Okamura has stressed fans shouldn't expect the studio to make them any time soon because doing so is a daunting and challenging task for the developers.
Metal Gear Solid Delta's Modern Camera Made the Game So Easy Konami Bumped Up the Difficulty
In an interview with Famitsu translated by Automaton, creative producer Yuji Korekado discussed the two gameplay modes available in Metal Gear Solid Delta: Legacy Style and New Style. The former is an exact recreation of the 2004 game,
A Metal Gear Solid 1 remake can't be done in the same way Konami remade Metal Gear Solid Delta, producers say
Okamura elaborates that several parts would "have to be created anew" if Konami were to revisit the OG Metal Gear Solid or the even older, top-down, solid-less Metal Gears - compa
Techopedia
9d
Metal Gear Solid Timeline: Play MGS Chronologically and by Release Date
Released in 1987 for the MSX, Metal Gear introduces the player to Solid Snake and the stealth genre as a whole. The game was ...
TechRaptor
11d
Metal Gear Solid: Master Collection Update Adds New Graphics Options and More
Master Collection update is available, and if you think the collection's visuals are a bit muddy, you'll want to check this ...
GameRant on MSN
2d
Metal Gear Solid Delta: Snake Eater Has Unique Way of Handling Difficulty
Snake Eater will change depending on how players position the camera. The game will allow players to choose between the fixed ...
Play Station Universe
3d
Metal Gear Solid Delta Snake Eater Difficulty Will Change Depending On The Perspective You Select
Yuji Korekado, the Creative Producer on Metal Gear Solid Delta Snake Eater, has revealed during an interview with Famitsu ...
siliconera
10d
Metal Gear Solid Master Collection Patch Adds Resolution Options
A new patch for the Metal Gear Solid Master Collection adds new resolution options and control remapping for PC players.
1d
My most-wanted PS5 Pro game isn't out yet so I'm killing time with this PS3 classic — and it was a huge mistake
I’ve probably been a bit stingy when it comes to those saves, in fairness. I’ve used exactly 10 of my allocated 25, with my ...
11d
Metal Gear Solid: Master Collection Vol. 1 Gets Chunky Version 2.0.0 Update
Konami has released a chunky PC patch for the Metal Gear Solid: Master Collection Vol. 1 which brings it to version 2.0.0.
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